Part 1 of this series demonstrates how to build and enable the GameLift Realtime client SDK for use in your multiplayer Unity project.
What is GameLift?
"GameLift is an AWS solution to enable developers to deploy, operate, and scale dedicated, low-cost servers in the cloud for session-based, multiplayer games."
This video assumes:
- You already have a Unity project for testing
- You have an active AWS account (not required for download)
- [GameLift Docs]
- [SDK Download]
- [Realtime Client Example]
- [Stackoverflow post]
- [To get started with an AWS account, go here and watch the video at the bottom]