Description
Part 2 of this series demonstrates how to setup Amazon's GameLift service for basic multiplayer functionality. We explore Amazon's web console to enable GameLift, upload the basic game server script, create a fleet, and enable authentication through Cognito.
You can watch
Part One here
Part Three here
References
- [Amazon's GameLift MegaFrogRace Tutorial]
https://aws.amazon.com/blogs/gametech/creating-servers-for-multiplayer-mobile-games-with-amazon-gamelift/ - [Realtime server script - example code]
https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-script.html - [realTimeServerScript and Lambda client service code with working edits]
https://gist.github.com/BatteryAcid/a8d687f460a5b90fc403c600d1541707 - [Realtime Server Callbacks - the server size script]
https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-script-callbacks.html - [How to use npm to install dependencies for Lambda upload]
https://aws.amazon.com/premiumsupport/knowledge-center/lambda-deployment-package-nodejs/