Description
This is a review of how to initialize a Unity game server and deploy it as a Custom GameLift Server to a Fleet. If you follow the diagram linked below, I’ll be reviewing just the Launch Server process section.
Repositories for this project
[Unity Server Project]
https://github.com/BatteryAcid/unity-custom-gamelift-server/tree/init-custom-unity-gamelift-server
References
- [GameLift Managed Servers SDK Download]
https://aws.amazon.com/gamelift/getting-started - [Add Amazon GameLift to Unity Game Server Docs]
https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-unity-using.html - [Missling dependency fix]
https://github.com/aws/aws-sdk-net/issues/1684#issuecomment-692999656 - [Amazon GameLift–Game Server/Client Interactions Diagram]
https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api-interaction-vsd.html